Butler at UTB

 

6340-Spring-2009-Project-2

Page history last edited by Julieta Montes 7 mos ago

Please add your mission statement here. This will be your guiding theme as you go through the MTT program.  Include your name with your mission statement.


Paola Villalon-Perezsandi

 

My mission is to provide a centralized location for K-5 educators where they can access as well as contribute technology integration lesson plans according to grade level. Our campus is knowledge rich in the field of technology integration but there is no one specific place where educators needing such ideas can use as a resource. This centralized location, which is campus specific, will contain such lesson plans that are compatible with the diversity of the student population.

 

Julieta Montes

 

 

Mission Statement

My mission is to facilitate educators to stimulate student involvement in multimedia learning to capture different learning styles and allow students to embrace all their senses in the learning process.  Appropriate guidance of students' skills of self initiative, team playing, and self-direction will allow students to use today's technology in order to become effective twenty first century learners.

Definition of Web 2.0

Tim O’Reilly has been credited for creating the term Web 2.0 since a conference in 2004 where he spoke about it.  The term is understood as the second version of web design following Web 1.0.  The way end-users participate makes Web 2.0 an upgrade or second generation of Web 1.0, but it does not mean any technical change.

The most remarkable characteristic of Web 2.0 is that users can share information through several formats, such as text, video, audio, and get comments or information back.  This makes Web 2.0 a collaborative kind of web, where information is accessible to everyone and it makes it more exciting to participate by submitting data and expecting for more information from others in real time.

The main objective in Web 2.0 is communication, collaboration, and interaction.  Education, government, business, and social are some uses for Web 2.0 in the form of wikis, blogs, video-sharing and social-networking sites.  As digital natives are using this kind of interaction with the world through World Wide Web, educators and administrators should join instead of rejecting it.  “Information is power,” wrote Robin Morgan, and Web 2.0 makes it accessible to everyone.  Some examples of Web 2.0 are YouTube, Wikipedia, eBay, and Facebook.

 

References:

Anvil Media Inc., SEM Glossary, http://www.anvilmediainc.com/search-engine-marketing-glossary.html

O’Reilly Tim, What Is Web 2.0 (2005), http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html

Whatis.com, The Leading IT Encyclopedia and Learning Center, http://whatis.techtarget.com/definition/0,,sid9_gci1169528,00.html

 

 

Julie Parker-Garza

 

 

My mission is to inform administrators how and why technology should be widely used in every grade level. When technology is used properly, there are endless learning experiences. There is also a possibility that what it is used for will be more memorable and may be retained by the user. Technology can be used in all classes, and should be used more in classes that have learning barriers such as: language, students with disabilities and students with low test scores. Students have to learn about certain technology in order to be successful in the future.

 

 

 

 

Definition of Web 2.0:

 

Web 2.0 is basically an upgrade to the original World Wide Web. Years ago, before web 2.0, there was only a few ways to communicate with people anywhere in the world, and you absolutely needed a computer to access your communication tools. Now with web 2.0 you can communicate with anyone in the world at any time. You can send blogs through blog sites that everyone has access to, and the best part is that it is free. Blogs are becoming a widely used tool. There are sites such as Digg that you can post a blog on, and reply to other blogs or you can post your opinions to articles that you have seen on the internet after you upload the article to the site. You can even have a personal blog that you just want certain people to read on sites such as Myspace. Wiki's are other widely used tools that are becoming very popular. Most colleges have numerous instructors posting all of their class material on a wiki that has been set up for all of the students to be able to access and edit. Podcasts are becoming more popular as well. This is a great way to hold distance learning classes, or to involve people in your class that can't be there in person. There are many tools and companies that are excited about using web 2.0 and it is used more and more every day. Pretty soon we will be doing everything we ever need to do on the web, and web 2.0 is a stepping stone to this. We already have second life, which is a virtual life that you can use to do just about anything. You can actually fly and visit anywhere in the world by teleporting. There are a million free items that you can get to use on second life, and you can change your appearance as many times as you like. There are even live classrooms that go on in there. This is the next generation of the web.


Emily Moore

 

Mission Statement

 

My mission is to help K-16 educators apply computer-related technology appropriately and effectively to the teaching of core literacy and communication skills including reading, writing, and art (visual/aural communication); critical thinking and problem-solving skills (math and science); global awareness (geography, sociology, art, and foreign languages); economics/business; and civics/social science.  Keeping in mind that many of today’s K-16 students, conditioned by a lifetime of nearly constant exposure to impersonal electronic entertainment, lack both the ability to focus for more than a few minutes at a time and the discipline to pay attention in non-entertainment situations; and keeping in mind that many have been trained by this exposure to believe that electronically delivered information is superior in content and meaning to information delivered in other ways; I will help educators resist the temptation offered by technology-related buzzwords and the latest “new, new thing” and counsel them in making technology decisions that, first and foremost, support sound pedagogy and learning outcomes equal or superior to traditional teaching methods; and, that, secondly, deliver these outcomes in a timely, cost-effective manner.

 

Web 2.0: A Definition for Educators

 

Web 2.0 refers to one of the most dominant business models on the Web today: participatory, do-it-yourself media production and consumption.

 

Here’s how it works.  Companies provide cheap, fun, easy-to-use services, such as social networking services, blogs, and wikis.  The people who use these services provide the companies with free, reusable information—from personal and site interaction details (useful for individualized marketing) to core content such as stories, photos, and opinions about others’ content (which, as the “value add” of the service, drives additional traffic and, therefore, ad revenue). 

 

To many, the Web 2.0 model represents a win-win situation.  Companies win because they don’t have to pay professionals to create content, and they don’t have to pay marketing firms to wrest personal information such as likes, dislikes, habits, buying preferences, and friends’ names from their customers.  Customers win because they don’t have to pay money to take advantage of useful, entertaining services.

 

From an educational perspective, Web 2.0 services can:

 

  1. Increase student motivation by offering instant, worldwide, and cheap (or even free) multimedia self-publishing and feedback. For example, students can use online services to take a virtual tour of an art museum, research art history and the application of mathematics to artistic composition and form, create their own graphic art, find out how to use and make their own paint, communicate with professional artists, collaborate with other students,  and then synthesize their work into a multimedia project, which they can then post immediately to a social networking service, blog, wiki, voice thread, or other Web 2.0 service for others around the world to review and critique.
  2. Offer “screen appeal,” which may be the best (or, in some cases, the only) way to reach students conditioned from birth to respond most strongly to electronic stimuli (see Marc Prensky's Do They Really Think Differently? ), and to learn from peers rather than from “experts.”
  3. Facilitate the constructivist educational model, in which learners are encouraged to mix-and-match experiences and information and collaborate to make their own meaning and construct their own knowledge. (See Howell, S., Williams, P. & Lindsay, N.'s Thirty-two Trends Affecting Distance Education: An Informed Foundation for Strategic Planning,  p8, item 16.)

 

For more information on how Web 2.0 services can be used effectively in education,  visit Classroom 2.0, a social networking site for teachers interested in applying Web 2.0 technologies in their classes.

 

 


 Griselda Garcia

My mission is to help reform teachers' and administrators' ideas on how to integrate

technology in the Pre-Kinder through 5th grade levels, so that learners can become

interactive participants and be prepared to use technology in real-life scenarios.


Griselda Garcia

 

Web 2.0

Wikis, blogs, Flickr, and search engine optimization are a few examples of Web 2.0.  But, what is Web 2.0?  Web 2. 0, is a new way of sharing, collaborating and communicating information. 

 

As per Wikipedia, Web 2.0 allows users to communicate and share information.  Mr. Oreilly states that Web 2.0 is, “Web as a Platform,” and Paul Graham defines Web 2.0 as, “Web 2.0 means using the web the way it's meant to be used.” 

 

Web 2.0 in the classroom:

Educators benefit from Web 2.0 because the users can publish, share, and edit in information that is posted.  For example, students can create wikis and work collaboratively in groups.  They can edit each other’s information and learn from one another.     

 

Web 2.0 in Businesses

People can go online and write a review or their satisfaction/dissatisfaction of a certain product or service.  With this information businesses can read the messages and improve their relationship with the costumers. 

 

Forums

If a person is having problems with their computers they can search for their problem online and find a solution in a forum.  If the person cannot find the answer to their solution they can type their question in the forum and someone with the same problem will type how they fixed the same problem.

 

Conclusion

Web 2.0 is an easy way where people all over the world can meet in one site, share their information and learn from one another. 

 

http://www.britannica.com/blogs/2008/10/moving-toward-web-20-in-k-12-education/

 

http://en.wikipedia.org/wiki/Web_2

 

http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html

 

 

My mission is to develop “How to Clips” that will empower our students to achieve an independence from their academic advisors.  These clips will promote a student-centered experience, thus providing students with a sense of autonomy and maturity.  With the use of Tegrity, I will create various how to clips that can be utilizing while advising students.  These informative clips will guide students through a variety of activities.  These how to clips will be posted in strategic location within the UTB/TSC webpage. 

Martin Rodriguez 

 

Definition of Web 2.0   Web 2.0 is a means of communication that expands beyond simple emails.  Web 2.0 has taken the form of communication to the next level; students can now have live chats across countries or even continents.  Web 2.0 is on an evolution track, this is just the tip of the ice berg, in the future, communication will be made easier and more accessible.  

Martin Rodriguez  

 


 

Jenna Springfield's Mission Statement:

As a homeschool parent my mission is to integrate technology into my children's education in developmentally appropriate ways to facilitate life-long learning.  I must use my children's natural interest in technology to facilitate interactive learning without compromising their innocence.  When used appropriately technology can improve student learning, provide marketable skills, and become a tool for life-long learning where children are creators of new ideas not just consumers. 

 

Web 2.0 Definition:

As homeschool parents, it is important to keep up-to-date with the technology through which our children's lives will be impacted.  An important up-and-coming tool for technological learning is Web 2.0.  To define Web 2.0, it is first important that we understand Web 1.0 (a.k.a. www).  The World Wide Web (Web 1.0) is defined by www.ask.com as "The complete set of documents residing on all Internet servers that use the HTTP protocol, accessible to users via a simple point-and-click system."  As you can see from this definition, Web 1.0 is predominantly a one-way street.  Web 1.0 provides a "static" link to information (U Tech Tips, 2005; Wesch).  Web 2.0 is more of a two-way street, providing a growing, living link between people and their ideas.  In this way, Web 2.0 is more interactive.  Web 2.0 provides the means through which people can gather information, organize it in a personally meaningful way and then publish their ideas for community impact and interaction.

 

Numerous free Web 2.0 tools allow for the creation of "learning communities" (O'Hear, 2006).  Some examples through which information can be shared are Flickr, YouTube, blogs, podcasts, and Wikis to name a few.  Being able to interact in this technological environment is imperative for the future growth and success of our children.  It is through platforms such as Web 2.0 that our children will be able to engage in meaningful, life-long learning.  Web 2.0 allows its users to have a voice that provides meaning and depth to learning (Stanley, 2006).  At the same time, it provides opportunities for collaboration and sharing of ideas.  With repeat use of Web 2.0 tools, children will learn how to "convey one's own understanding to others" (Riedel, 2008).  Through an open capacity for interaction, students learn to convey their own thoughts in an understandable way either on their own or in repsonse to other's ideas.  On the other hand, students will be able to take constructive criticism and learn to stand their ground and defend ideas they hold true.  Doing so allows students to take charge of their learning, placing them in the driver's seat.  The flexible nature of Web 2.0 provides a place where children can continue to grow in knowledge through a two-way interactive environment.  As students grow in their thoughts and ideas, so do other users providing an overall growing base of knowledge and understanding.

 

References: 

O'Hear, S. (August 8. 2006). e-learning 2.0 - How Web technologies are shaping education. ReadWriteWeb.

Riedel, C. (January, 2008). Web 2.0: Helping Reinvent Education. THE journal 

Stanley, G. (November, 2006). Lanuage Learning & Web 2.0 technologies. YouTube.

U Tech Tips (February 23, 2005). Understanding Web 2.0. YouTube.

Wesch, M. The Machine is Us/ing Us. YouTube.

 

 


Fred Kaplan

 

Background

The school where I teach has an integrated CMS/eMail system.  The system allows teachers and students to eMail and look up class/school information.  It also provides an individual website and community page for each class--complete with file storage, bulletin board, and other communicative tools.

 

Unfortunately, the students use the CMS system for very little beyond just checking eMail and signing up for classes.  In fact, a great many students do not even know where to find the webpage for their own classes.

 

Mission Statement

To make familiar, and actively promote the use of, the internet-based Course Management Systems at Pima Community College for both the student body and faculty by instituting formalized training of all CMS services.  To increase communication and productivity through increased use of the Pima Community Collge CMS-based tools.

 

Definition of Web 2.0

In its simplest form, Web 1.0 was 'linear communication'.  One person eMailed another person.  They awaited a reply, from that person.  Their web searches were performed from a singular source--such as Google--which, in itself, was organized by a singular entity (Google).  A visual analogy for Web 1.0 might be the swinging doors of a restaurant kitchen, whereby there is an 'in' door, and an 'out' door.  Servers take turns moving back and forth through the single set of doors, and can only enter, exit, and pick up food from that one kitchen.

 

Web 2.0 is, at its essence, 'multifaceted communication'.  Information is gathered from many sources at one time (blogs, teleconferences).  The categorization of the web is performed, not by a singular entity (Google), but by many different people at many different times (Delicious).  A visual analogy for Web 2.0 might be a hundred restaurant kitchens connected together in a checkerboard pattern.  Servers can enter any of the kitchens through any of the adjacent kitchen doors, and pick up any plate of food from any kitchen.

 


 

http://www.masternewmedia.org/web_2/web_2_examples/web2_examples_of_services_and_applications_20051006.htm

 


 

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